NEW APP FROM HOLLYWOOD BLOCKBUSTER
PRODUCTION DESIGNER JAMES LEWIS
‘FUN TOWN’ – RELEASES TODAY
London, 27th November, 2013 – Touch & Learn, the development studio started by Hollywood Production Designer, James Lewis (credits include Charlie and the Chocolate Factory, Band of Brothers, Love Actually, Exodus and many more), today officially announced the release of their brand new edutainment app for 2 – 6 year old kids and their parents - ‘Fun Town’ at £0.69, $0.99, €0.79 (no in app purchases) for iOS and Android touch devices.
In addition to being the Art Director of smash hit Hollywood movies, James Lewis has found time to design and release nine very special apps for his and everyone else’s kids! Latest offering ‘Fun Town’ sees a beautifully animated town environment turned into a virtual children’s playground. Kids can interact with the townsfolk and vehicles, or visit the shops – each its own mini-game with 14 beautifully animated mini-games to discover in total. Learn how to grow your favorite flower in the florist, make a hamburger in the restaurant, sort the money in the bank, match the pairs of shoes in the shoe shop, fix the phone booth, build a bike, go shopping and much more.
“Our aim is for Fun Town to be fun and engaging but also educational,” commented James Lewis, CEO of Touch and Learn. “We think playing and having fun is the best way to learn about the world. Often there is a clear distinction between an educational app and a game. Our aim is to combine the best of both in a fresh and original way.”
‘Fun Town’ teaches kids about sorting, colour matching, number ordering, shape recognition, sequencing and problem solving. Each activity is designed to encourage experimentation and stimulate the imagination of children ages two and up.
‘Fun Town’ features:
An Original Approach – the presentation of educational themes in a new and refreshing way.
14 Mini Games – Every shop and location in Main Street turns into a fun and educational mini game
AAA Production Values – Fun Town features high quality animation, beautiful graphics, magical music and fun sound effects
Simple Gameplay Mechanic – Designed specifically for children, Fun Town is entertaining, engaging, educational and frustration free for tiny fingers
No In App Purchases or Advertising – Fun Town is a stand alone purchase with no nuisance ads interrupting gameplay
‘Fun Town’ is available for £0.69p, $0.99c, €0.79c, out now for all iOS and Android touch devices from:
The Fun Town asset pack featuring Trailer, Screen Shots, Key Art and Logo’s is available from here – https://www.dropbox.com/sh/g13nnl5hf5s91b9/J_28ouDN1K
YouTube link to the Fun Town Trailer is here – http://youtu.be/EEarAOorlfY
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About Touch & Learn
Touch & Learn strive to make fun and engaging apps that encourage imagination, creativity, and learning in young children. The company was formed 3 years ago by designer James Lewis and his wife, teaching professional Zoe Lewis.
Touch & Learn are passionate about developing new and innovative ways to educate young children through play. With 9 apps developed to date all available on iOS and Android, Touch & Learn are establishing themselves as the go to developer for discerning parents who enjoy educating through todays most exciting devices.
James and Zoe have children themselves so understand what parents are looking for in an app aimed at kids. High quality, value for money, age suitability, engagement, and of course, no in-app purchasing or advertising.
Touch & Learn test their apps on kids of all ages and levels to ensure they are frustration free for little fingers and full of whimsical wonder for kids and adults alike.
About James Lewis:
James has been working in the film industry for 17 years. Starting out as an art department runner on a BBC period drama, his big break coming in 2001 with Stephen Spielberg’s ‘Band of Brothers’. James has gone on to Art Direct Hollywood Blockbuster movies such as Tim Burton’s ‘Charlie And The Chocolate Factory’, Oliver Stone’s ‘Alexander’, Richard Curtis’s ‘Love Actually’, and most recently Ridley Scott’s Moses’ epic ‘Exodus’.
James’ game design inspiration came early in life - through playing on his Sinclair ZX Spectrum and Commodore 64 as a child. Even at this early age, James was designing graphics for early scrolling space shooters while a friend coded.
James has always had a passion for design and has not restricted himself to set design. His varied career has led James to work in Interior, Exhibition and Graphic design projects in the past. James Lewis full CV can be viewed online here: http://www.jameslewisdesign.co.uk.html